ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 4.345584
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 9600.000000
cameraFocalLength (float): 43.455845
cameraFov (float): 45.000000
cameraNearClip (float): 0.000000
cameraNearRange (float): 2400.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.000000
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2999, 1999]
displayWindow (box2i): [0, 0, 2999, 1999]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000

=Channels=
A (float)
B (float)
Chrome_ConExp_GenGray.B (float)
Chrome_ConExp_GenGray.G (float)
Chrome_ConExp_GenGray.R (float)
G (float)
GlassClear_GlassTrans_Glass.B (float)
GlassClear_GlassTrans_Glass.G (float)
GlassClear_GlassTrans_Glass.R (float)
LAY_BldngWndwPV_RoofPVParking.B (float)
LAY_BldngWndwPV_RoofPVParking.G (float)
LAY_BldngWndwPV_RoofPVParking.R (float)
LAY_BldngldBldngNwVgMdGrdn.B (float)
LAY_BldngldBldngNwVgMdGrdn.G (float)
LAY_BldngldBldngNwVgMdGrdn.R (float)
LAY_PeopleVeg_GrassBldngChmn.B (float)
LAY_PeopleVeg_GrassBldngChmn.G (float)
LAY_PeopleVeg_GrassBldngChmn.R (float)
LAY_Rockstest.B (float)
LAY_Rockstest.G (float)
LAY_Rockstest.R (float)
LAY_TrsCntxtCADImportPrkngSdWl. (float)
LAY_VgCpprrlVegAreaaVgBSwl.B (float)
LAY_VgCpprrlVegAreaaVgBSwl.G (float)
LAY_VgCpprrlVegAreaaVgBSwl.R (float)
LAY_VgGrnWllSiteCamera.B (float)
LAY_VgGrnWllSiteCamera.G (float)
LAY_VgGrnWllSiteCamera.R (float)
LAY_VgGrssCrtVgGrnRfpplHddn.B (float)
LAY_VgGrssCrtVgGrnRfpplHddn.G (float)
LAY_VgGrssCrtVgGrnRfpplHddn.R (float)
LAY_VgMchclsrVgntryGrdTrslv.B (float)
LAY_VgMchclsrVgntryGrdTrslv.G (float)
LAY_VgMchclsrVgntryGrdTrslv.R (float)
LAY_VgvntLwnVgHllsdTrsHllsd.B (float)
LAY_VgvntLwnVgHllsdTrsHllsd.G (float)
LAY_VgvntLwnVgHllsdTrsHllsd.R (float)
LAY_nvrnmntTreesVgSccl